Above the Veil · An upcoming dark romantasy

They grew up as thieves.Now they must survive among heirs.

Three orphans spent their lives surviving beneath the poisoned region of the country. Now they've fought their way into Sylvara Military Academy, where the heirs of the families who rule them are waiting. They have ninety days to prove they belong, or be sent to die on the front lines.

  • New Adult/Adult
  • Why Choose
  • Enemies to Lovers
  • Childhood Friends to Lovers
  • Slow Burn
  • Multi POVs
  • Class Divide
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Read Above the Veil months early — rough, unedited, spoilers and all.

Rite I · Possession

The Academy gates open at midnight. You may bring one thing from below the Veil. What do you carry?

The Warden notices what you choose.

What the Academy sends

Six pieces of Sylvara.Yours before the veil lifts.

01

The opening three chapters

Enter Riverside before anyone else.

02

Your Academy acceptance letter

Personalized, sealed, and questionably official.

03

The illustrated map of Sylvara

Riverside. Windermere. The Academy.

04

The Cadet's Guide to Sylvara Academy

The rules they teach. The ones that keep you alive.

05

A forbidden Micah scene

Something you were never meant to read.

06

Your Sylvara placement card

Your Family. Your creed. Yours to share.

The Council of the Twelve

Twelve houses rule Sylvara.

Each House guards a seat on the Council, a bloodline, and an heir raised to inherit both.

“Article Seven. Section Three: Any candidate who demonstrates magic and is denied admission, may demand a Founder's Trial. The candidate shall face one opponent, selected by the current presiding authority, and shall succeed by yield, moving opponent out of bounds or remaining standing for at least ten minutes. Prove your worth by satisfying any of these conditions and the candidate is admitted without question.”
Founding Charter of Sylvara Academy